CG Environments, Vehicles, Props - Personal workvimeo.com/87097052
Modeling/Texturing environments and props. Matte paintings.
Softwares : Maya, 3ds Max, Zbrush, Mudbox, Mari, Xnormal, Photoshop.RoleDesigner – CG generalist
Aeroport Charles de Gaulle Terminal 2, Boeing 747 – Modeling with Maya 2013
Shanty town – High poly modeling with Maya 2011.
Porto – Matte Painting, Camera Mapping – Tramway incrustation – Maya 2013, After Effects CS6.
Porto – Camera mapping and integration wireframe with Maya 2013.
Still life – Modeling and Texturing – Maya, Zbrush, and Mari.
Tramway of Porto – Modeling and Render – Maya and Mental Ray.
Roofs of buildings – Modeling/Matte Painting/Camera mapping Maya 2012 and Photoshop
Matte Painting 3D – Modeling/Texturing/Lighting with Maya 2012 and Photoshop.
CG Characters - Personal work Next
2D Environments and Characters - Drawings