Adrien Jalade — CG Modeler – Texturer based in France

CG Environments, Vehicles, Props - Personal work

vimeo.com/87097052

Modeling/Texturing environments and props. Matte paintings.

Softwares : Maya, 3ds Max, Zbrush, Mudbox, Mari, Xnormal, Photoshop.

RoleDesigner – CG generalist

Aeroport Charles de Gaulle Terminal 2, Boeing 747 – Modeling and Rendering with Maya and Mental Ray

Shanty town –Modeling and Rendering with Maya and Mental Ray

Porto – Modeling, Camera Mapping, and Tramway incrustation with Maya, Mental Ray and After Effects

Porto – Camera mapping and integration wireframe with Maya 2013.

Still life – Modeling, Texturing and Rendering with Maya, Zbrush, and Mari.

Tramway of Porto – Modeling and Rendering with Maya and Mental Ray.

Roofs of buildings – Modeling, Camera mapping, and Matte Painting with Maya and Photoshop

EMCA short movie – Modeling, Matte Painting, and Lighting with Maya and Photoshop