CG Environments, Vehicles, Props - Personal workvimeo.com/87097052
Modeling/Texturing environments and props. Matte paintings.
Softwares : Maya, 3ds Max, Zbrush, Mudbox, Mari, Xnormal, Photoshop.RoleDesigner – CG generalist
Aeroport Charles de Gaulle Terminal 2, Boeing 747 – Modeling and Rendering with Maya and Mental Ray
Shanty town –Modeling and Rendering with Maya and Mental Ray
Porto – Modeling, Camera Mapping, and Tramway incrustation with Maya, Mental Ray and After Effects
Porto – Camera mapping and integration wireframe with Maya 2013.
Still life – Modeling, Texturing and Rendering with Maya, Zbrush, and Mari.
Tramway of Porto – Modeling and Rendering with Maya and Mental Ray.
Roofs of buildings – Modeling, Camera mapping, and Matte Painting with Maya and Photoshop
EMCA short movie – Modeling, Matte Painting, and Lighting with Maya and Photoshop
CG Characters - Personal work Next
2D Environments and Characters - Drawings